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My Research

News

I am a 4th year Ph.D. Student in the iSchool at the University of Washington,  advised by Jacob O. Wobbrock, and a member of the ACE Lab and DUB group.

In the past, I have worked on research at UMBCCarnegie Mellon UniversityMicrosoft Research, and Apple. Most notably, I am one of the creators of the Dyslexia-detecting game DytectiveI am a recipient of the NSF Bridge to Doctorate fellowship

For a full list of my publications see my CV, Google Scholar page.

Assembled Experience Design

I believe that technologies are tools that augment our abilities to aid us in accomplishing tasks. Our interactions with technologies should be a contextual assembly of our abilities (physical and mental) and preferences. My work focuses on designing interactive technologies informed by their users’ abilities and preferences. In my Ph.D. work, I have formulated the Distributed User-Centered Design process and built the CROWDDESIGN Engine—an online research platform that enables technology creators to follow this design method efficiently on a global scale.
 

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Contact Me

Email: xyleques [at] uw [dot] edu

Twitter: @xyleques

Instagram: @xyleques

Selected Projects

 
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